Day 14
This is part of a series of improving my digital skills. The goal is to follow tutorials and post my progress here. I will use various tools including, but not limited to, Houdini, Touch Designer, Unreal Engine, Unity, Maya, Blender, After Effects, and even Photoshop character and environment concepts.
In this sketch, I focus on the principles of animation. Starting with Squash and stretch with a simple ball bounce.
Multiple Bounce
One Bounce
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