This is part of a series of improving my digital skills. The goal is to follow tutorials and post my progress here. I will use various tools including, but not limited to, Houdini, Touch Designer, Unreal Engine, Unity, Maya, Blender, After Effects, and even Photoshop character and environment concepts.
In this sketch, I explore some features in the palette panel. I used pexel for the footage. After effects for more dynamic compositing.
Feedback Edge node
Pixelate node with Feedback Edge.
Pointillize node connected to Pixelate node.